From 7b329bcdecfd820db98f015fbdd670c49dbdc777 Mon Sep 17 00:00:00 2001 From: Sander Vrijders Date: Tue, 19 Feb 2019 11:48:45 +0100 Subject: Initial commit This adds the initial files for the website, powered by Hugo. Signed-off-by: Sander Vrijders --- content/extra.md | 169 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 169 insertions(+) create mode 100644 content/extra.md (limited to 'content/extra.md') diff --git a/content/extra.md b/content/extra.md new file mode 100644 index 0000000..4cdddab --- /dev/null +++ b/content/extra.md @@ -0,0 +1,169 @@ +--- +title: "Extra" +draft: false +menu: "main" +menu: + main: + weight: 40 +--- + +Raptor +------ + +Raptor is a proof-of-concept FPGA demonstrator for running Ouroboros +directly over Ethernet PHY (OSI L1). For this, it uses the [NetFPGA +10G](http://netfpga.org/site/#/systems/3netfpga-10g/details/) platform, +which has Broadcom AEL2005 PHY 10G Ethernet devices. Raptor is +point-to-point and does not use addresses. It is available for Linux +only and support is minimal. If you are interested in trying it out, +please contact us via the ouroboros mailing list or the IRC channel. + +You can clone the [raptor repository](/cgit/raptor/): + +``` +$ git clone http://ouroboros.rocks/git/raptor +$ git clone https://ouroboros.rocks/git/raptor +$ git clone git://ouroboros.rocks/raptor +``` + +There are two directories. The *linux* directory contains the kernel +module, the *netfpga10g* directory contains the files necessary to build +the FPGA design. + +To build and install the kernel module: + +``` +$ make +$ sudo make install +``` + +You can now load/unload the raptor kernel module: + +``` +$ sudo modprobe raptor +$ sudo rmmod raptor +``` + +To uninstall the module: + +``` +$ sudo make uninstall +``` + +You will need to get some cores (such as PCIe and XAUI) from Xilinx in +order to build this project using the provided tcl script. Detailed +instructions on how to build the NetFPGA project under construction. + +Raptor is integrated in Ouroboros and the raptor IPCP will be built if +the kernel module is installed in the default location. + +Raptor was developed as part of the master thesis (in Dutch) +"Implementatie van de Recursive Internet Architecture op een FPGA +platform" by Alexander D'hoore. The kernel module is licensed under +the [GNU Public License (GPL) version +2](https://www.gnu.org/licenses/old-licenses/gpl-2.0.html). The NetFPGA +design is available under the [GNU Lesser Public License (LGPL) version +2.1](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html). + +ioq3 +---- + +As a demo, we have added Ouroboros support to the +[ioq3](https://github.com/ioquake/ioq3) game engine. ioq3 is a fork of +ID software's [Quake III Arena GPL Source +Release](https://github.com/id-Software/Quake-III-Arena). The port is +available as a [patch](/patches/ouroboros-ioq3.patch). The servers +currently only work in dedicated mode (there is no way yet to start a +server from the client). + +To get the demo, first get the latest ioq3 sources: + +``` +$ git clone https://github.com/ioquake/ioq3.git +$ cd ioq3 +``` + +Copy the patch via the link above, or get it via wget: + +``` +$ wget https://ouroboros.rocks/patches/ouroboros-ioq3.patch +``` + +Apply the patch to the ioq3 code: + +``` +$ git apply ouroboros-ioq3.patch +``` + +With Ouroboros installed, build the ioq3 project in standalone mode: + +``` +$ STANDALONE=1 make +``` + +You may need to install some dependencies like SDL2, see the [ioq3 +documentation](http://wiki.ioquake3.org/Building_ioquake3). + +The ioq3 project only supplies the game engine. To play Quake III Arena, +you need the original game files and a valid key. Various open source +games make use of the engine. We wil detail the procedure for running +OpenArena in your ioq3 build directory. + +Go to your build directory: + +``` +$ cd build// +``` + +To run OpenArena, you only need to the game files. First download the +zip archive (openarena-0.8.8.zip) from the [OpenArena +website](http://www.openarena.ws) (or via wget) and then extract the +baseoa folder: + +``` +$ wget http://www.openarena.ws/request.php?4 -O openarena-0.8.8.zip +$ unzip -j openarena-0.8.8.zip 'openarena-0.8.8/baseoa/*' -d +./baseoa +``` + +Make sure you have a local Ouroboros layer running in your system (see +[this](/tutorial-1/). + +To test the game, start a server (replace with the correct +architecture extension for your machine, eg x86_64): + +``` +$ ./ioq3ded. +set com_basegame baseoa +map aggressor +``` + +Bind the pid of the server to a name and register it in the local layer: + +``` +$ irm bind proc name my.ioq3.server +$ irm reg name my.ioq3.server layer +``` + +To connect, start a client (in a different terminal): + +``` +$ ./ioquake3. +set com_basegame baseoa +``` + +When the client starts, go to the console by typing ~ (tilde) and enter +the following command + +``` +connect -O my.ioq3.server +``` + +The client should now connect to the ioq3 dedicated server over +Ouroboros. Register the name in non-local layers to connect from other +machines. Happy Fragging! + +Rumba +----- + +Rumba is an experimentation framework for deploying recursive network +experiments in various network testbeds. It is developed as part of the +[ARCFIRE](http://ict-arcfire.eu) project, and available on +[gitlab](https://gitlab.com/arcfire/rumba) . -- cgit v1.2.3