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authorSander Vrijders <[email protected]>2017-02-23 14:31:31 +0100
committerSander Vrijders <[email protected]>2017-03-03 11:20:40 +0100
commita409fd81dfc6d22f9a287f15394b86490dea5273 (patch)
treecec27d3c2064f0c0bcb564060d9d9012f819b22f /src/ipcpd/normal/gam.h
parent46c2f9d5363cdff2d99cf1b1c4a41c5bf97d2c03 (diff)
downloadouroboros-a409fd81dfc6d22f9a287f15394b86490dea5273.tar.gz
ouroboros-a409fd81dfc6d22f9a287f15394b86490dea5273.zip
ipcpd: normal: Refactor application entities and add neighbors struct
This refactors the different Application Entities of the normal IPCP. They all listen to and use the connection manager to establish new application connections. This commit also adds a neighbors struct to the normal IPCP. It contains neighbor structs that contain application connection. Notifiers can be registered in case a neighbor changes (added, removed, QoS changed). The flow manager has an instance of this neighbors struct and listens to these events to update its flow set. The routing component also listens to these events so that it can update the FSDB if needed. The flow manager now also creates the PFF instances and the routing instances per QoS cube. The RIB manager also uses this an instance of the neighbors struct and listens to neighbor events as well.
Diffstat (limited to 'src/ipcpd/normal/gam.h')
-rw-r--r--src/ipcpd/normal/gam.h21
1 files changed, 6 insertions, 15 deletions
diff --git a/src/ipcpd/normal/gam.h b/src/ipcpd/normal/gam.h
index 58b028b9..01a6e40e 100644
--- a/src/ipcpd/normal/gam.h
+++ b/src/ipcpd/normal/gam.h
@@ -1,7 +1,7 @@
/*
* Ouroboros - Copyright (C) 2016 - 2017
*
- * Graph adjacency manager for IPC Process components
+ * Data transfer graph adjacency manager
*
* Dimitri Staessens <[email protected]>
* Sander Vrijders <[email protected]>
@@ -26,21 +26,12 @@
#include <ouroboros/cacep.h>
#include <ouroboros/irm_config.h>
-struct gam * gam_create(enum pol_gam gam_type);
+#include "neighbors.h"
-void gam_destroy(struct gam * instance);
+struct gam * gam_create(enum pol_gam gam_type,
+ struct nbs * nbs,
+ struct ae * ae);
-int gam_flow_arr(struct gam * instance,
- int fd,
- qosspec_t qs);
-
-int gam_flow_alloc(struct gam * instance,
- char * dst_name,
- qosspec_t qs);
-
-int gam_flow_wait(struct gam * instance,
- int * fd,
- struct conn_info ** info,
- qosspec_t * qs);
+void gam_destroy(struct gam * gam);
#endif /* OUROBOROS_IPCPD_NORMAL_GAM_H */